The Tales of Gravidy's Crossing

Adventuring Once Again!

Season 2, Episode 1

The winter had been long and hard, our heroes had spent most of the winter doing menial tasks for the farmers and shopkeepers. Hal had taught Timmy some moves with his “sword” (a stick). Grunnarch “helped” some farmer’s and Booth helped out at the mill. Jes had by far the most interesting winter – her father became ill and despite her best efforts, Jes had to see her father slip away from this world. However, his spirit lived on in a puppy that her father had begun training as a sheep dog. She would never be alone as long as her companion was with her.
With the PCs slightly rejigged (from Hal’s two power changes to Jes’s all-out class change). We gathered round the table and quickly fell into our characters as if we had been playing them yesterday.

We started in our house, making lunch. When there was a commotion outside. Timmy was telling that there was a monster that needed killing. Timmy’s voice sounded a bit more urgent than when he normally yelled about monsters so Hal went to investigate. It seems this time Timmy was telling the truth. There was a small monster with smooth green skin floating above Timmy, who was trying to hit it with his stick. The monster did not attack Timmy, and looked like it was trying to get past Timmy.

Hal told Timmy that he had the situation under control and the green thing came up to the door. It held out a scroll. By now Grunnarch and Jess had come to the door. I decided that Grunnarch would talk to the green thing.

“I try talking to it in one of the five languages Grunnarch knows”
Toby interjected. “Does this thing have a mouth?”
Shane: “No.”
Me: “Oh.”
Grunnarch may have an Intelligence score of 19, but I certainly don’t :)
Grunnarch took the scroll and read it.
“Due to recent mishaps, we need some items retrieved from the Vault of Sages.”
Grunnarch went and spoke to Pankas about this. He explained that [MISSING]

Grunnarch was insanely excited to start adventuring especially when it had to do magic. Booth, Hal and Jess decided that they didn’t have anything better to do so they would accompany Grunnarch on this journey.

They hired horses to travel faster. They would travel to Sundown, kip there and continue on their way.

As the group approached Sundown, the horses started getting jittery. We tied them p at the side of the road and ventured on. We came across a group of stones; they were arranged in a circle although one was missing. There also seemed to be one missing from the centre of the circle which was larger than the others. A quick investigation revealed no drag marks so we’re either dealing with something that can lift up 8 foot solid stone with no trouble or something else is going on.

The next stop was the tavern. Hal hadn’t had any beer since breakfast and was getting a bit annoying. As is the case with taverns we listened to tavern talk, asked about any goings on and Booth recited the entire chronicles of his adventuring life.

The major news in village was the sudden death of the local Wizard [NAME]. The funeral had been arranged for tomorrow morning and so Grunnarch decided that it might be nice to pay his respects to a fellow magic user.

The stones came up several times in conversation. Some people though they were people frozen by a basilisk.

The gang decided on sleep. However, early in the morning they were woken up by the sounds of people shouting outside. Booth peered out of the window and saw some villagers with burning torches (but no pitchforks). They seemed to be angry at a humanoid form that appeared that it might not be alive in the traditional sense. Booth and Jess rushed outside while Grunnarch and Hal put their armour on. Grunnarch only had cloth armour to put on while Hal needed to put on his full plate armour.

The gang plowed into the zombie dude with all they had and eventually stopped him from moving. Grunnarch went up to investigate the dead body only for him to reanimate and attack Grunnarch. Jess and her new partner were particularly effective at dealing with the thing.
Once it had stopped moving for certain, the tavern owner told the PCs that the hing was the Wizard. He had a ring on him, which Grunnarch asked if he could borrow. The gang decided that they needed to go and investigate the wizard’s house. So they did. They found a parcel box which Grunnarch had seen a couple of weeks ago as it had passed through Pankas’ shop. The parcel seemed to have contained the ring. Another quick look around uncovered a spell book and two rituals that belonged to [NAME] (these were Make Whole and Boom).

Upon leaving the wizard’s house the group came across the priest at the church who informed them that a boy had tried stealing [OBJECT]. [OBJECT] was needed for the festival that was taking place in 2 days. Interrogating the boy, he told the group that somebody near the woods had befriended the boy and persuaded him that it would be a great idea to steal [OBJECT].

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Pobman

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